Using photogrammetry for 3D modeling objects is a fairly new technology. A relatively cheap program and any kind of camera are all the basic tools needed to make your own 3D models.

The 87 photos for this model were taken with a simple point-and-shoot camera.

However, this technology does have its limitations. Certain kinds of objects do not model well (or with difficulty), blurry photos or bad lighting can ruin a model, and while the initial learning curve for some programs are gentle, it gets steep very quickly. The guides and external links under this category will help with these challenges.


Everything You Need to Know About Photogrammetry… I Hope

  • Some fantastic startup tips no matter what program you are using.

Comparing 7 photogrammetry systems

  • An excellent article comparing multiple photogrammetry software options.


The Basic PhotoScan Process